AI Insights · Timothy · April 2022
Top 5 Business Games Performance in Latin America Q1 2022
Discover the performance trends of the top 5 business games in Latin America for Q1 2022, based on data from Sensor Tower.
In Q1 2022, the top 5 business games on a unified platform in Latin America showcased varying performance trends in weekly downloads, revenue, and active users. Here's a closer look at the data provided by Sensor Tower:
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd saw its weekly revenue peak early in the quarter at approximately $14.5K, before gradually declining to around $5.1K by the end of March. The game experienced fluctuating weekly downloads, starting from 259K in late December, dipping mid-quarter, and then rising again to 290K by the end of March. Weekly active users followed a similar trend, peaking at 594K at the end of February and ending the quarter at 539K.
Flow Legends: Pipe Games by AI Games FZ had a steady increase in weekly revenue, reaching about $158 in early March. Weekly downloads were strong throughout the quarter, peaking at 217K in mid-February and finishing at 210K by the end of March. The game also saw a significant rise in weekly active users, starting at 185K and ending at 606K, with a notable peak of 588K in mid-February.
Office Fever from Rollic Games, released in January 2022, showed impressive growth. Weekly revenue, which started being recorded in mid-March, reached over $1K by the end of the quarter. Weekly downloads surged from 14K in early February to a peak of 273K in mid-March, before settling at 191K. Weekly active users followed this upward trajectory, peaking at 460K in mid-March and ending the quarter at 389K.
My Success Story Business Life by Rodan mobile Korlatolt Felelossegu Tarsasag maintained stable performance throughout the quarter. Weekly revenue hovered between $1.1K and $2.3K, with a slight peak at the end of March. Weekly downloads remained consistent, ranging from 56K to 100K. The game's weekly active users showed a slight decline from 120K at the start of the quarter to 99K by the end.
Internet Cafe Simulator by CHEESECAKE DEV YAZILIM TEKNOLOJILERI TICARET ANONIM SIRKETI had modest revenue figures, peaking at $255 in early February. Weekly downloads grew from 7.6K in late December to a high of 122K in early February, before tapering off to 21K by the end of March. Weekly active users peaked at 158K in early February and decreased to 40K by the end of the quarter.
For more detailed insights into these trends, visit Sensor Tower.